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ime. You can even nest timelines within timelines as deeply as you want. Add labels, skip around with gotoAndPlay() and gotoAndStop(), reverse(), pause(), resume(), and more. Even tween the timeline's currentTime or timeScale to fastforward/rewind. The append() and appendMultiple() methods make it easy to build sequences progressively and you have complete control over where your tweens are inserted into a timeline with insert() and insertMultiple(). Tweens can overlap as much as you want. Once you get the hang of TimelineLite/Max, I think you'll find that they open up entirely new possibilities. They replace TweenGroup which is now obsolete (once you start using them, you'll see why - they're far more powerful, flexible, and even lighter weight than TweenGroup).
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